Launch of the Steam client update, revealed patch notes
Steam has launched a new customer update that provides a series of different corrections and adjustments. In particular, there are a series of Steam Cloud improvements included, as well as some minor corrections in performance with the platform application library. The Steam client update is independent and different from this week's Steam Deck update, although some of the customer updates also apply to Steam Deck.
You can check the complete notes of the patch for the last update of the Steam client, directly from the Fuenteabajo:
General
- Steam chat was corrected, the properties of the game and some other emerging browser windows that were not initially shown in Windows
- Updated currency format of the balance of the wallet in Russian ruble and Rand South African
- Improved currency format in some places, including the visualization of Steam Wallet's balance to better match the way these coins are shown in the store
Library
- Very improved performance by opening the details of the application for games with many DLC, such as Rocksmith 2014
- The miniperfiles who did not show themselves when the mouse on the friends who play
- Steam Deck compatibility options were added to dynamic collections
Steam cloud
- The failure in the backup/restoration of the game files in the change of user or the change of compatibility of the application in some cases where the location of the game file and the location of the Steam backup is corrected They are in different volumes.
- The case was corrected when the time mark of a local file changes, but the file itself is not modified, so we do not create a conflict of files unnecessarily.
- The condition that caused unknown file time marks in the cloud conflict dialog box was corrected and the dialog box to show "unknown" in the remaining cases where the time brand is not available is not available
- The synchronization error for games that have converted files saved into the cloud into directories were corrected
- Cloud synchronization was corrected for some games with Steam Cloud multiplatform synchronization configurations slightly malformed
- It was corrected so that Steam previous user games for most games that use the autocloud function were no longer saved. This behavior was considered the safest path, however, it gave the appearance that the archives of the game were shared or collided among Steam accounts. Now, those files will move (instead of copying) to the local backup copy location that Steam uses when the account changes.
Steam Superposition
- Corruption was corrected in some Vulkan applications in Intel XE GPU
Remote reproduction
- Open the keyboard on screen if the game calls the SteamWorks Showgamepadtextinput () API while transmitting to Steam Deck
SteamnetworkingSOCKETS
- An error was corrected that caused the servers that used fakeip were not included in the server browser.
- A mistake was corrected that could cause poor performance and affirms whether the loss of packages was extremely high
Mac OS
- Cases were corrected in which the previous allocation of the installation would create larger files than necessary
Linux
- A problem was solved by which the update of graphics controllers again downloaded the previous storage files in media cache
- The extension filters of the file selector were corrected that did not appear when selecting the personalized art of the library
- The addition of direct accesses that are not from Steam with spaces on the route was corrected
- Access routes of mounted units were added to the fast bar selector bar
- The ability for the file selector to remember the previous location when selecting the personalized art of the library was added
As indicated above, the new Steam customer update is now available. It is likely to be automatically downloaded for most users. You can consult all our previous coverage of the digital distribution platform in general here.
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